WaxHeart is an atmospheric horror 3D platformer where you play as a wax child with a lantern for a heart, journeying through a dark, ruined world in search of their lost memory. It’s an adventure set in a sunless world filled with monsters and mysteries. The light from your lantern-heart helps you find your way through the darkness, but also alerts monsters of your presence. As you explore, you will discover the cruel fate of the world, and the role you play in it.
About Us
Hello from the Waxheart Team!What started off as a thesis project for Laguna College of Art + Design’s Game Design MFA program has now grown into a team of developers who’ve volunteered countless hours to creating the kind of game they can be proud to be involved in. This team consists of industry professionals, game development students from several Southern California universities and beyond, and recent grads looking to break into the industry.This blend of experience levels has provided a place for so many talented individuals to find direct mentorship, bolstering their resumes as they seek out careers in the games industry. Over the two years of production, Waxheart has contributed to at least a dozen team members finding their first industry jobs.
The credits below include all team members who have contributed to the project over the course of its production, including Waxheart Alumni who have now moved on to studios such as Blizzard, SuperGenius Studios, and William Chyr Studio.As the project evolves, the team has ambitions of taking the game to a full release, and with that, start a brand new indie studio. The Waxheart team is currently seeking funding to fully realize its vision for the project.
The Team
Michael Wolf
Game Director
Concept Art
Katherine "K" Sosnovsky
Vladimir Klimov
Mikala "Baz" Bracker
Olivia Choi
Luca Dolcini
Curran Gregory
Cheyenne Isola
Maggie Jablonski
Stephanie Jimenez
Caitlyn Oakes
Lauren Oien
Alfredo "Fred" Palmieri
Piankhi Robertson-Chambers
Heather Schwartz
Samantha Summers
Andrew White
Dragan "Soleres" Velickovic
Sabrina Fasanella
Alexa Cozlovschi
Emily MacIntyre
Donecia Montgomery
KC Carl
Mary Ashley Uy
Heather Wright
Art Director
Lead Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept & Lighting Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Lead Storyboard Artist & Concept Artist
Storyboard & Concept Artist
Storyboard & Concept Artist
Storyboard & Concept Artist
UI/UX & Concept Artist
UI/UX Artist
UI/UX Artist & Graphic Designer
3D Art
Eden Reyes
Kylie Olson
Daniel Rodriguez Villanueva
Colton Hordichuk
Nadine Malan
Adrian Montano
Brittany Reinhard
Jayson Antido
Justin Armstrong
Tuana Bıçakcı
Michael Benard
Nat Chamroensaksri
GuangHui "Gramps" Chen
Maria Climent
Antoine "Liko" Descamps
Jessica Garriga
Christopher Lam
Michelle Liu
Rhen Lundell
Rebecca Luna
Emily McLeod
Madelyn Milligan
Wylie Mitchell
Jake Pennfield
Elisa Prizzon
Jon Oppenheimer
Sydney Sims
Alexis Sophabmixay
Michael Thomas
Annie Tran
Kristina Tran
Logan Twardowski
Alex Utting
Katlynn Woodward
Nathaniel Zapata
Alexander D'Antuono
Fiona Fairbairn
Jay Herrera
Aurora Mendez
Brandon Ray
Abdallah Talaat
Lead 3D Artist
Lead 3D Artist
Lead 3D Artist
3D Character Artist
3D Character Artist
3D Character Artist
3D Character Artist
3D Environment Artist
3D Environment Artist & Tech Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Texture Artist
3D Texture Artist
3D Texture Artist
3D Texture Artist
3D Texture Artist
Additional Contributions
VFX
Nicholas Willis
Rob Davis
Jaeyeon Lee
Sen Ng
Robyn Pelayo
Lead VFX Artist
VFX & Tech Artist
VFX Artist
VFX Artist
VFX Artist
Animation
Echo Baxter
Lindsay Besing
Kiki Callaghan
Franco Cappuccio
Jihoon Choi
Gregory Jaszkowiak
Armando Legaspi
Dru Peirce
Miles Smart
Simone Turrisi
Brendan Barry
Lydia Chung
Pierre Schantz
Sebastian Oregon
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Character Rigger
3D Character Rigger & Tech Artist
3D Character Rigger
Additional Contributions
Engineering
Kevin Chao
Andrew Chau
Ben Chiaro
Chloe Culver
Dexter Estrada
Nour Hamade
Jane He
Boyuan "Ryan" Huang
Kristopher Kath
Jessica Le
Joel Lee
Harvey Limbo
Chanelle Mosquera
Mikyle Mosquera
Hanson Nguyen
Cameron Rosenthal
Robbie Wagner
Hank Xu
Steven Yacoub
Melody Yang
Jasper Doan
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer & Tech Artist
Unity Engineer & Tech Artist
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Additional Contributions
Audio
Seth Leue
Miles Caraker
Bassel Atout
Janie Chen
Music Lead
Lead Technical Audio Designer
Composer
Composer
Production
Ian Ring
Parker Charles
Peter Doria
Martin Garcia
Jay Krataithong
Chiril Russu
Braden Ursa
Kendrick Archer
Lisa Wang
Kira Davis
Frank Santomauro
Joseph Chiaro
Producer
Level Designer
Level Designer & Producer
Level Designer
Level Designer
Level Designer
Level Designer
Production Assistant
Production Assistant
QA Analyst
Cinematic Producer
Trailer Editor & Capture Artist
Special Thanks
Seth Marinello
Matthew Miller
Anthony Ramirez
Heather Wright
Join the Team
While we already have a large team of capable artists and engineers, we could always use more help!These are unpaid, volunteer roles - we are looking for students and passionate people who are trying to break into the industry.Even if there isn't a role for you in our current list, feel free to submit an application! We'll keep it on file for future openings.
Available Roles
We are actively recruiting underlined roles
Art
Animators (Maya)
3D Environment Artists (Unity)
Texture/Material Artists
Tech Artists (Unity)
VFX Artists (Unity)
Engineering
Software Engineer (Unity)
Other
Social Media Manager
Application
Please fill out the form below and include answers to the following questions:
If you are a student, what school do you attend, what year are you, and what is your major?
What games have you worked on previously, and what was your role on those teams?
Why are you interested in working on this project?
Alternatively, you can email your responses directly here.
Extras
Design Documents
Game Demo
Password available upon request
Pitch Decks
Project Timeline
We began pre-production in February 2022 as a thesis project at LCAD, and transitioned to a full production after graduation in May 2023.
We are currently expecting to release in late 2026.
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